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If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.Downloads: Dungeon Keeper Direct3DDungeon Keeper Direct3DRate this FileUploaded by dotted - June 8th, 2010Author Author Bullfrog ProductionsFile Size File Size 2.65 MBDownloads Downloads 4,954 + Download ============================ ============================ Dungeon Keeper Direct3D (TM) ============================ ============================ 19th March 1998 Dungeon Keeper Direct3D Upgrade v10.1 ** Please select Word Wrap from the Edit menu ** ** if you are viewing this file in Notepad ** This version of Dungeon Keeper supports 3D accelerator cards using the Direct3D standard. To play Dungeon Keeper Direct3D, you will need a supported graphics card (see list below), and the latest DirectX5 drivers ready installed. You will also need the original Dungeon Keeper game. This readme also applies to the Direct3D version of the Deeper Dungeons, to play this you will need the Deeper Dungeons CD, and the Deeper Dungeons Direct3D upgrade. If you do not have a supported graphics card and DirectX5 you should play the standard version of Dungeon Keeper. Note to Dungeon Keeper Gold owners : the Dungeon Keeper Gold CD already contains the Direct3D version and the Deeper Dungeons. You do not need this upgrade. ========================= 1.0 Minimum Specification ========================= Intel Pentium 150Mhz (200MHz recommended) Windows(R) 95. 16Mb Ram (32Mb recommended) 5Mb Free Hard disk space for installation (after installing Dungeon Keeper) 2x CD-ROM drive. 100% Compatible Microsoft(R) mouse & Driver. DirectX version 5 or later installed. DirectX supported 16-bit sound card & video cards. Graphics Accelerator Card with the following features: - Direct3D support through DirectX version 5.0 or later - 4Mb of Video RAM - texture mapping, with alpha surfaces (filtering recommended) - Z-buffering - see list of supported cards below (1.1 : Cards Supported) - note that some common cards may not work immediately or at all. Please refer to the TroubleShooting section below. ** Note that if your graphics card does not work with Dungeon Keeper Direct3D, you can still run the standard version of Dungeon Keeper ** 1.1 Cards Supported ------------------- ** Note that if your graphics card does not work with Dungeon Keeper Direct3D, you can still run the standard version of Dungeon Keeper ** Even if you have a supported 3D accelerator card, you could still experience problems. Check that you have the very latest drivers for your card. See section 4.2 of this readme file for more information Cards supported include those below : Matrox Mystique (TM) Matrox Millenium 2 3Dfx-Voodoo Chipset Based Cards Diamond Monster3D Orchid Righteous3D Canopus Pure3D 3Dfx Voodoo Rush(TM) Chipset Based Cards Intergraph Intense 3D(TM) Jazz Adrenaline Rush 3-D(TM) nVidia-RIVA128(TM) Chipset Based Cards Diamond Viper330(TM) STB Velocity128 ASUS 3DexPlorer(TM) 3000 ATI Rage Pro Chipset Based Cards ATI All-in-Wonder Pro ATI XPERT@Play ATI XPERT@Work Videologic PowerVR(TM)-PCX2 Chipset Matrox-M3D Videologic Apocalypse 3Dx Videologic Apocalypse 5D 3Dlabs-Permedia(TM)-2 Chipset Creative Graphics Blaster(TM) Exxtreme Rendition(TM) 2100 Chipset Diamond Stealth(TM) II S220 Intel 740 Chipset 1.2 Cards Not Supported ----------------------- ** Note that if your graphics card does not work with Dungeon Keeper Direct3D, you can still run the standard version of Dungeon Keeper. ** Many graphics cards offer only 2D features. These will not work with Dungeon Keeper Direct3D, since it requires 3D features. The following graphics cards offer 3D acceleration, but may not work with Dungeon Keeper Direct3D, because they lack some of the required features or memory. Some cards will state 4Mb of video ram, but may not be able to use all the memory for sprites if they use a nonlinear allocation scheme. Cards not supported include those below : Matrox Millenium 1 S3 Virge(R) Chipset ATI Rage 1 Chipset ATI Rage 2 Chipset 3DLabs Permedia(TM)-1 Chipset Cirrus Laguna Chipset ================ 2.0 Installation ================ First install Dungeon Keeper from CD, and the Deeper Dungeons data disc if you own it. The instructions for this are in the Manual which came with the original game. Now download and run the program "DKD3D.EXE". This will launch the install program for Dungeon Keeper Direct3D. Follow instructions on screen to complete the installation. If you wish to play the Deeper Dungeons Direct3D version, also download and run the program "DDD3D.EXE". This will launch the install program for the Deeper Dungeons Direct3D. Follow instructions on screen to complete the installation. NOTE: Dungeon Keeper and Deeper Dungeons require only DirectX version 3. For the Direct3D version, the later DirectX version 5.0 or later is required. You may already have DirectX5, since it often comes with recent computers, 3D accelerator cards, recent games and magazine cover discs. If you do not have DirectX5, Dungeon Keeper Direct3D will exit with an error when you start the 3D part of the game. DirectX5 is available from Microsoft's website, www.microsoft.com.. Try this link : " " ==================== 3.0 Running the game ==================== Click on the Start button from the Windows 95 taskbar and select Programs->Bullfrog->Dungeon Keeper Direct3D->Dungeon Keeper or Programs->Bullfrog->Dungeon Keeper Direct3D->The Deeper Dungeons or Programs->Bullfrog->Dungeon Keeper Direct3D->The Direct3D Readme Note that the Deeper Dungeons are only available to those who have purchased and installed the Deeper Dungeons add on pack, and installed the Deeper Dungeons Direct3D upgrade. These additional levels are also included with Dungeon Keeper Gold. ==================== 4.0 Trouble-Shooting ==================== Direct3D hardware acceleration is a very complex technology. We have tested Dungeon Keeper Direct3D on many different graphics cards, and have proven it to work on the cards listed in section 1.1 above, when using the latest drivers. It is most important that you use the latest available DirectX/Direct3D drivers for your card. Even the drivers that come with your card may be out of date and you should consider upgrading them. The newest drivers can usually be found on your card manufacturer's website. 4.1 Troubleshooting Checklist ----------------------------- If the game runs very slowly... The speed and visual quality with which Dungeon Keeper Direct3D runs is very dependent on both your 3D accelerator card and your processor speed. Even with a very fast PC, a slow graphics card (or one with little memory) could make the Direct3D version of the game run slowly. You should compare the standard version of Dungeon Keeper to the Direct3D version - you may decide the standard version works better on your machine. If you get visual errors... 1. Check you have a supported card from the list above [1.1 Cards Supported]. If not, you can only run the standard version of Dungeon Keeper. If your card is supported, your card manufacturer can provide you with recent, compatible drivers. Contact them or see their website. If you have a recent 3D graphics card which is not in either the "supported" or the "not supported" then you should consult your card manufacturer to find if it is compatible. 2. Check you have installed DirectX5. If not see instructions for obtaining DirectX in "2.0 Installation" above. 3. Check you have the very latest drivers installed. If in doubt, check with your card supplier or look on their website. Even if you have bought your card recently, it may have been supplied with old or buggy drivers. Some of the popular cards included on the supported list ship with drivers which do not work with Dungeon Keeper Direct3D. 4. Check you have: installed your 3D card and its drivers first, then installed Dungeon Keeper, then installed the Direct3D version. 5. The Dungeon Keeper CD must be in the CDROM drive while you play Dungeon Keeper Direct3D. The Deeper Dungeons CD must be in the CDROM drive while you play Deeper Dungeons Direct3D. 6. You must not disable hardware acceleration in the DirectX control panel, or on the Display Properties menus 7. If you have multiple graphics cards in your machine, Dungeon Keeper attempts to choose the best one. If the wrong one is selected, try double clicking each of the setup files below : SelectPrimaryDirect3DDevice.reg OR SelectSecondaryDirect3DDevice.reg OR SelectDefaultDirect3DDevice.reg to return to default behaviour. This will force the correct card selection, then run the game. These files can be found in the same directory you selected to install the KeepD3D.EXE executable, which is by default "C:\Program Files\Bullfrog\Dungeon Keeper - Direct3D". 4.2 Known problems with graphics cards -------------------------------------- ** If you have difficulty obtaining or installing the latest drivers, please contact your graphics card supplier ** 1. New Drivers: These can be obtained from your card manufacturer. The latest drivers can usually be downloaded from their website. Hints on installing new drivers: You should use Explorer to look for a Readme.txt file (double click to read) and follow the instructions to install new drivers. Otherwise, look for a file called Install.exe, Install.bat, Setup.exe or Setup.bat and run that by double clicking. Finally, if none of the above are found, some drivers ship with only a .INF file. You should look for file name finishing with .INF, rightclick to bring up a menu, and leftclick "Install" on that menu. ** If you have difficulty installing drivers, please contact your graphics card supplier ** 2. Matrox M3D graphics card owners: You need the very latest drivers, at least version 4.1.1.5, to run Dungeon Keeper Direct3D correctly. These are available from the Matrox website, "www.matrox.com". Try this address : " ". ** If you have difficulty installing drivers, please contact your graphics card supplier ** 3. Videologic Apocalypse graphics card owners, using the NEC/Videologic PowerVR(TM) PCX2 chipset: You need the very latest drivers, at least version 4.1.1, to run Dungeon Keeper Direct3D correctly. These are available from the Videologic website "www.videologic.com". Try this address : " " ** If you have difficulty installing drivers, please contact your graphics card supplier ** 4. PCX2 chipset card owners : (including Videologic Apocalypse, Matrox M3D) There is a known problem, during very busy scenes in possess creature mode, in which the bottom of the screen flickers black squares for a small time. This occurs even with recent drivers, and there is no known solution at this time. This is a rare graphical glitch only, and does not effect the gameplay. ** If you have difficulty installing drivers, please contact your graphics card supplier ** 5. nVidia RIVA128 graphics card owners : You may experience some minor texture errors at the edges of floor or ceiling tiles. To fix this, right click the Desktop, left click Properties, and left click the RIVA128 tab. Now set the "Automatically generate MIPMAP levels" box to 0. ** If you have difficulty installing drivers, please contact your graphics card supplier ** 6. Diamond Viper 330 owners: Also see the note to nVidia RIVA128 owners above concerning MIPMAP levels. You will need the latest version of the drivers to run Dungeon Keeper Direct3D. These are available from the Diamond Multimedia website "www.diamondmm.com". Try the address: " " ** If you have difficulty installing drivers, please contact your graphics card supplier ** 7. 3Dfx Voodoo Card owners : (including Orchid Righteous, Diamond Monster3D, ...) You are strongly recommended to use very recent drivers provided by your board manufacturer if possible, particularly if you are running with a PentiumII processor. There are several suppliers of 3Dfx Voodoo based graphics cards. You should contact the correct one for your card. Some of the 3Dfx Voodoo card manufacturers are : - Diamond Multimedia - see "www.diamondmm.com" or try the address : " -index.html" - Orchid - see "www.orchid.com" or try the address : " " ** If you have difficulty installing drivers, please contact your graphics card supplier ** 8. ATI Rage Pro owners : You may experience graphical problems with driver versions before v4.35. If so, you are advised to use the latest version of the drivers to run Dungeon Keeper Direct3D. These are available from the ATI website "www.atitech.com" or try the address : " _pro.html" ** If you have difficulty installing drivers, please contact your graphics card supplier ** 9. 3Dfx Voodoo Rush (TM) chipset card owners : There is a known problem, in which the frontend of the game sometimes appears darkened. This occurs even with recent drivers, and there is no known solution at this time. The frontend still functions correctly, and this does not effect the graphics in the game or gameplay. There are several suppliers of 3Dfx Voodoo Rush based graphics cards. You should contact the correct one for your card. Some of the 3Dfx Voodoo Rush card manufacturers are : - Intergraph - see "www.intergraph.com" or try the address : " " - Hercules - see "www.hercules.com" or try the address : " " ** If you have difficulty installing drivers, please contact your graphics card supplier ** 10. 3Dfx Voodoo chipset card owners with Pentium Pro (TM) processors : There is a known problem, only seen on PentiumPro machines, in which horizontal lines of corruption occasionally occur in sprites, such as flames around the Dungeon Heart, and dotted lines occasionally appear on the Dungeon floor. This does not effect the gameplay at all. The problem occurs even with recent drivers, and there is no known solution at this time. ** If you have difficulty installing drivers, please contact your graphics card supplier ** 11. 3DLabs Permedia2 chipset card owners : (including Diamond FireGL1000Pro) If you have old drivers, you may experience minor graphical problems, including a stippling effect on flames. The visual quality can be enhanced by using most recently available drivers, giving you full "alpha support", which is needed for high quality transparency effects. Recent drivers are available from - 3Dlabs - see "www.3dlabs.com" or try the address : " " 4.3 Note: Multiplayer Games ------------------------- Please note that when you use the Direct3D version, you will only be able to play a multiplayer game against someone who is also using the Direct3D version. If your opponent is running Dungeon Keeper normally, then you will not be able to play them. In this circumstance, both of you will have to play a multiplayer game using the normal version of Dungeon Keeper. ========== 5.0 LATEST ========== For the latest news see Bullfrog's website: Bullfrog.co.uk or Bullfrog.ea.com -------------------- Electronic Arts Customer Service in the UK are available Monday to Thursday from 9.00 a.m. to 6.00 p.m. and on Friday from 9.00 a.m. to 4.30 p.m. on (01753) 546465, or we can be contacted via E-MAIL on; uk-support@ea.com.. Electronics Arts Customer Service in the U.S. is available Monday through Friday between 8:30-11:45 AM and 1:00-4:30 PM, Pacific Standard Time, at (650) 349-0257, or we can be contacted via E-MAIL at support@ea.com. Contact our web site at Bullfrog.co.uk or Ea.com for troubleshooting guides and information. =================================== 6.0 Dungeon Keeper Direct3D Credits =================================== Programming: Morten Pedersen Project Leader: Ian Shaw Installer Programming: Andy McDonald Documentation: Jon Rennie Testing Manager: Dominic Murphy Lead Tester: Andy Robson Testing: Nathan Smethurst, Olly Byrne, Lawrence Doyle, Darren Tuckey, Matt Price, Rob Charlish Original Graphic Engine Design: Martin Bell, Glenn Corpes Special Thanks: Colin Robinson, David Bryson, Nick Goldsworthy, Julian Glover, John Miles, Darren Pattenden, Alex Peters -------------------- These patches are provided as is. In no event will Electronic Arts or Bullfrog be liable for any special, incidental, or consequential damages resulting from possession, use, or malfunction of these patches. Bullfrog reserves the right to make improvements in this file and to the patches at any time and without notice. This file and the software herewith is copyrighted. All rights are reserved. No part of this file or the software may be copied, reproduced, translated, or reduced to any electronic medium or machine-readable form without the prior written consent of Electronic Arts, P.O. Box 835, Slough, Berks. SL3 8XU. (c) 1998 Bullfrog Productions Ltd. Bullfrog, Dungeon Keeper and Deeper Dungeons are trademarks or registered trademarks of Bullfrog Productions in the United States and/or other countries. Windows, Microsoft, DirectX and Direct 3D are trademarks or registered trademarks of Microsoft Corporation in the U.S. and/or other countries. Matrox Mystique is a trademark of Matrox Electronic Systems, Ltd. PowerVR(TM) is a trademark or registered trademark of VideoLogic Ltd. (UK). All rights reserved. Used with permission and under license by NEC. Permedia is a trademark of 3DLabs, Inc., Ltd. Virge is a registered trademark of S3 Incorporated. Riva 128 is a trademark of SGS-Thomson Microelectronics, Inc. Voodoo Rush is a trademark of 3Dfx Interactive, Inc. Pentium is a registered trademark of Intel Corporation. 3D Explorer is a trademark of Asustek Computer Inc. Graphics Blaster is a trademark of Creative Technology Ltd. Adrenaline Rush 3-D is a trademark of Jazz Multimedia Inc. Intense 3D is a trademark of Intergraph Corporation. All other trademarks are the property of their respective onwers. 2ff7e9595c
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